Wanzyee Studio
MatrixUtility Member List

This is the complete list of members for MatrixUtility, including all inherited members.

Convert(ref Matrix4x4 matrix, ref Matrix4x4 from, ref Matrix4x4 to, bool scale=true)MatrixUtilitystatic
Create(Vector3 position, Vector3 scale, Vector3 axisX, Vector3 axisY, Vector3 axisZ)MatrixUtilitystatic
Create(Vector3 position, Vector3 axisX, Vector3 axisY, Vector3 axisZ)MatrixUtilitystatic
GetAxisX(ref Matrix4x4 matrix)MatrixUtilitystatic
GetAxisY(ref Matrix4x4 matrix)MatrixUtilitystatic
GetAxisZ(ref Matrix4x4 matrix)MatrixUtilitystatic
GetDeterminant(ref Matrix4x4 matrix)MatrixUtilitystatic
GetPosition(ref Matrix4x4 matrix)MatrixUtilitystatic
GetRotation(ref Matrix4x4 matrix)MatrixUtilitystatic
GetRotation(ref Matrix4x4 matrix, Vector3 scale)MatrixUtilitystatic
GetScale(ref Matrix4x4 matrix)MatrixUtilitystatic
GetScale(ref Matrix4x4 matrix, Quaternion rotation)MatrixUtilitystatic
IsSkew(ref Matrix4x4 matrix, float approx=1e-6f)MatrixUtilitystatic
IsSkew(Vector3 axisX, Vector3 axisY, Vector3 axisZ, float approx=1e-6f)MatrixUtilitystatic
LocalToWorld(ref Matrix4x4 matrix, ref Matrix4x4 parent, bool scale=true)MatrixUtilitystatic
SetAxisX(ref Matrix4x4 matrix, Vector3 value)MatrixUtilitystatic
SetAxisY(ref Matrix4x4 matrix, Vector3 value)MatrixUtilitystatic
SetAxisZ(ref Matrix4x4 matrix, Vector3 value)MatrixUtilitystatic
SetPosition(ref Matrix4x4 matrix, Vector3 value)MatrixUtilitystatic
SetRotation(ref Matrix4x4 matrix, Quaternion value)MatrixUtilitystatic
SetScale(ref Matrix4x4 matrix, Vector3 value)MatrixUtilitystatic
WorldToLocal(ref Matrix4x4 matrix, ref Matrix4x4 parent, bool scale=true)MatrixUtilitystatic