This is the complete list of members for MatrixUtility, including all inherited members.
Convert(ref Matrix4x4 matrix, ref Matrix4x4 from, ref Matrix4x4 to, bool scale=true) | MatrixUtility | static |
Create(Vector3 position, Vector3 scale, Vector3 axisX, Vector3 axisY, Vector3 axisZ) | MatrixUtility | static |
Create(Vector3 position, Vector3 axisX, Vector3 axisY, Vector3 axisZ) | MatrixUtility | static |
GetAxisX(ref Matrix4x4 matrix) | MatrixUtility | static |
GetAxisY(ref Matrix4x4 matrix) | MatrixUtility | static |
GetAxisZ(ref Matrix4x4 matrix) | MatrixUtility | static |
GetDeterminant(ref Matrix4x4 matrix) | MatrixUtility | static |
GetPosition(ref Matrix4x4 matrix) | MatrixUtility | static |
GetRotation(ref Matrix4x4 matrix) | MatrixUtility | static |
GetRotation(ref Matrix4x4 matrix, Vector3 scale) | MatrixUtility | static |
GetScale(ref Matrix4x4 matrix) | MatrixUtility | static |
GetScale(ref Matrix4x4 matrix, Quaternion rotation) | MatrixUtility | static |
IsSkew(ref Matrix4x4 matrix, float approx=1e-6f) | MatrixUtility | static |
IsSkew(Vector3 axisX, Vector3 axisY, Vector3 axisZ, float approx=1e-6f) | MatrixUtility | static |
LocalToWorld(ref Matrix4x4 matrix, ref Matrix4x4 parent, bool scale=true) | MatrixUtility | static |
SetAxisX(ref Matrix4x4 matrix, Vector3 value) | MatrixUtility | static |
SetAxisY(ref Matrix4x4 matrix, Vector3 value) | MatrixUtility | static |
SetAxisZ(ref Matrix4x4 matrix, Vector3 value) | MatrixUtility | static |
SetPosition(ref Matrix4x4 matrix, Vector3 value) | MatrixUtility | static |
SetRotation(ref Matrix4x4 matrix, Quaternion value) | MatrixUtility | static |
SetScale(ref Matrix4x4 matrix, Vector3 value) | MatrixUtility | static |
WorldToLocal(ref Matrix4x4 matrix, ref Matrix4x4 parent, bool scale=true) | MatrixUtility | static |