This is the complete list of members for PrefabPool, including all inherited members.
Allocate(GameObject prefab, int minTotal, int minSpare, int maxTotal, int maxSpare) | PrefabPool | static |
Allocate< T >(T prefab, int minTotal=0, int minSpare=0, int maxTotal=int.MaxValue, int maxSpare=int.MaxValue) | PrefabPool | static |
Release(GameObject instance, bool destroy) | PrefabPool | static |
Release< T >(T instance, bool destroy=false) | PrefabPool | static |
Require(GameObject prefab, Transform parent, Vector3 position, Vector3 rotation, bool active) | PrefabPool | static |
Require< T >(T prefab, Transform parent=null, Vector3 position=default, Vector3 rotation=default, bool active=true) | PrefabPool | static |