Build UnityEngine.AssetBundle
by UnityEditor.BuildPipeline
.
More...
Static Public Member Functions | |
static void | BuildAllAssetBundlesTo () |
Build all asset bundles into selected folder with panel. More... | |
Build UnityEngine.AssetBundle
by UnityEditor.BuildPipeline
.
Click menu at "Assets/Build all AssetBundles to..." and select a target folder to save bundles.
|
static |
Build all asset bundles into selected folder with panel.