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class | AidGUI |
| Implement some runtime GUI layout and functional aid methods. More...
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class | AppCommonAider |
| Aid component to run the application. More...
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class | BaseSingleton |
| Base class to implement the singleton pattern for UnityEngine.MonoBehaviour . More...
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class | Coroutiner |
| Run coroutines globally. More...
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class | CryptoAscii |
| Wrapper to encrypt and store a ASCII string , usually used for an identity. More...
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class | CryptoBool |
| Wrapper to encrypt and store a bool . More...
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class | CryptoCache |
| Wrapper to encrypt and store a value with obfuscated cache for performance. More...
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class | CryptoDate |
| Wrapper to encrypt and store a System.DateTime . More...
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class | CryptoFloat |
| Wrapper to encrypt and store a float . More...
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class | CryptoInt |
| Wrapper to encrypt and store a int . More...
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class | CryptoLong |
| Wrapper to encrypt and store a long . More...
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class | CryptoObject |
| Wrapper to encrypt and store an object supported by UnityEngine.JsonUtility . More...
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class | CryptoPeriod |
| Wrapper to encrypt and store a System.TimeSpan . More...
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class | CryptoPrefs |
| Access UnityEngine.PlayerPrefs encrypted by specific device. More...
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class | CryptoString |
| Wrapper to encrypt and store a string . More...
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class | CryptoValue |
| Wrapper to encrypt and store a value to avoid leave plain data in the memory. More...
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struct | DateTimeField |
| Wrapper of System.DateTime for serialization, the precision is seconds. More...
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class | DummyBehaviour |
| Allow to be attached to a UnityEngine.GameObject without doing anything else. More...
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class | EnumConstraintAttribute |
| UnityEngine.PropertyAttribute to select the enum from specified values. More...
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class | EnumFlagAttribute |
| UnityEngine.PropertyAttribute to multi-select flag mask enum by drop-down menu. More...
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class | EventDelegator |
| Wrap a method to be invoked by UnityEngine.Events.UnityEvent . More...
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class | EventDelegatorGroup |
| Group and reorder multiple EventDelegator to invoke at once. More...
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class | EventKeyInvoker |
| Invoke event by single keyboard input operation. More...
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class | EventManualInvoker |
| Invoke event manually, exposed for arranging and assigning to UI events. More...
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class | EventMonoInvoker |
| Invoke event by specified UnityEngine.MonoBehaviour message. More...
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class | EventTimeInvoker |
| Invoke event by delay and repeat time. More...
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class | FilePathAttribute |
| UnityEngine.PropertyAttribute to set the file path by Drag'n'Drop or a selecting panel. More...
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class | FramerateCounter |
| Calculate FPS at runtime, optional to show on GUI with color warning. More...
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class | GoogleLegacyLanguageTranslator |
| Google translator web client using legacy API. More...
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interface | IAidDrawer |
| Interface of generic value drawer. More...
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interface | ILanguageInstantTranslator |
| Interface of an instant translator to convert dynamic text between languages. More...
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interface | ILanguageTranslator |
| Interface of a translator to convert a text between languages. More...
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class | InitializeMethodAttribute |
| Adapt built-in initialize method attribute with callback order. More...
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class | IoUtility |
| Include some convenient methods to extend IO operation. More...
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interface | IPoolee |
| Interface of instance managed by object pool. More...
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interface | ISerializer |
| Interface of data serializer. More...
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interface | IStackPanel |
| Interface of stack panel, for StackWindow to draw the GUI. More...
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class | JsonNetSerializer |
| Serialize data with Newtonsoft.Json.JsonConvert . More...
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class | KeyClickExecutor |
| Execute click event on an object when the specified key pressed and this center clickable. More...
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class | MathUtility |
| Include some of common math, about counting, geometry, lerp. More...
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class | MatrixUtility |
| Include some operations or properties for TRS UnityEngine.Matrix4x4 . More...
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class | MonoEnableInvoker |
| Invoke event when MonoBehaviour.OnEnable() and MonoBehaviour.OnDisable() . More...
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class | MonoFixedUpdateInvoker |
| Invoke event when MonoBehaviour.FixedUpdate() . More...
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class | MonoLateUpdateInvoker |
| Invoke event when MonoBehaviour.LateUpdate() . More...
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class | MonoUpdateInvoker |
| Invoke event when MonoBehaviour.Update() . More...
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class | MyMemoryLanguageTranslator |
| MyMemory translator web client. More...
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class | Note |
| Note of UnityEngine.GameObject for the Notebook window. More...
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class | PeriodicInquirer |
| For a value source without change event, periodically check it to invoke an event when changed. More...
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class | PooleeEventTrigger |
| Trigger events when the object pool moves this in or out. More...
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class | PopupMenuAttribute |
| UnityEngine.PropertyAttribute to set property by a popup menu. More...
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class | PrefabPool |
| Maintain the instances created from the prefabs, for reusing in the current scene. More...
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class | ProcessLauncher |
| Start an external process window. More...
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class | RaycastMaskFilter |
| Filter raycasts by a mask UnityEngine.Texture2D for non-rectangle area of effect. More...
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class | RaycastVisibilityFilter |
| Filter raycasts by the alpha and proportion inside the viewport . More...
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class | ReorderableListAttribute |
| UnityEngine.PropertyAttribute to Drag'n'Drop to reorder an array or list. More...
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class | ResolutionSetter |
| Set standalone player window resolution, position and style. More...
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class | Singleton |
| Agent to implement the singleton pattern for UnityEngine.MonoBehaviour . More...
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struct | Span |
| Define a numeric range. More...
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class | StackConsolePanel |
| Stack panel to show debug logs on runtime GUI with regex pattern filter. More...
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class | StackGroupPanel |
| Stack panel to display multiple sub panels together. More...
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class | StackTweakPanel |
| Stack panel to show and edit variables of VariableTweaker attached above this. More...
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class | StackWindow |
| Stack window to display multiple stack panels in one GUI window together. More...
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class | TimeRecorder |
| Measure the elapsed time sections and provide better log text. More...
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struct | TimeSpanField |
| Wrapper of System.TimeSpan for serialization, the precision is seconds. More...
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class | TypeConstraintAttribute |
| UnityEngine.PropertyAttribute to filter the assigned object type by constraints. More...
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class | UniqueTimestamp |
| UTC timestamp that unique in current process. More...
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class | UnityJsonSerializer |
| Serialize data with UnityEngine.JsonUtility . More...
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class | VariableInfo |
| Contain FieldInfo or PropertyInfo and instance to access variable. More...
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class | VariableTweaker |
| Save variable values serialized by Json.NET to a specified file, or load it back. More...
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class | WwwLoader |
| Basically a wrapper of UnityEngine.WWW for work easier. More...
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class | WwwOption |
| URL and some options for WwwLoader , cast from string to create if use URL only. More...
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The root namespace include all classes from Wanzyee Studio.