Make UnityEvent to support static method and multiple parameters. More...
Classes | |
class | ReorderableListExpander |
Helper to make UnityEditorInternal.ReorderableList more friendly. More... | |
class | EditrixGUI |
Include some convenient methods for editor GUI. More... | |
class | EditrixUtility |
Include some convenient methods for editor or asset operation. More... | |
class | MenuExtension |
Extension methods for UnityEditor.GenericMenu . More... | |
class | PropertyExtension |
Extension methods for UnityEditor.SerializedProperty . More... | |
class | FallbackPropertyDrawer |
Mechanism to make nested UnityEditor.CustomPropertyDrawer possible. More... | |
class | EventDelegator |
Wrap a method to be invoked by UnityEngine.Events.UnityEvent . More... | |
class | EventDelegatorGroup |
Group and reorder multiple EventDelegator to invoke at once. More... | |
class | EventKeyInvoker |
Invoke event by single keyboard input operation. More... | |
class | EventManualInvoker |
Invoke event manually, exposed for arranging and assigning to UI events. More... | |
class | EventMonoInvoker |
Invoke event by specified UnityEngine.MonoBehaviour message. More... | |
class | EventTimeInvoker |
Invoke event by delay and repeat time. More... | |
class | KeyClickExecutor |
Execute click event on an object when the specified key pressed and this center clickable. More... | |
class | RaycastMaskFilter |
Filter raycasts by a mask UnityEngine.Texture2D for non-rectangle area of effect. More... | |
class | RaycastVisibilityFilter |
Filter raycasts by the alpha and proportion inside the viewport . More... | |
class | TypeConstraintAttribute |
UnityEngine.PropertyAttribute to filter the assigned object type by constraints. More... | |
class | IoUtility |
Include some convenient methods to extend IO operation. More... | |
class | ComponentExtension |
Extension methods for UnityEngine.Component . More... | |
class | LinqExtension |
Extension methods for linq operation. More... | |
class | TypeExtension |
Extension methods for System.Type . More... | |
Make UnityEvent to support static method and multiple parameters.