Invoke event manually, exposed for arranging and assigning to UI events. More...
Inherits MonoBehaviour.
Public Member Functions | |
void | Invoke (bool force) |
Check if enabled to invoke the listener event. More... | |
void | Invoke () |
Invoke the listener event. More... | |
Public Attributes | |
UnityEvent | onInvoke = new UnityEvent() |
Listener event to invoke. More... | |
Invoke event manually, exposed for arranging and assigning to UI events.
void Invoke | ( | bool | force | ) |
Check if enabled to invoke the listener event.
force | true if to force invoke. |
void Invoke | ( | ) |
Invoke the listener event.
UnityEvent onInvoke = new UnityEvent() |
Listener event to invoke.