Invoke event by single keyboard input operation. More...
Inherits MonoBehaviour.
| Public Member Functions | |
| void | Invoke () | 
| Invoke the listener event.  More... | |
| Public Attributes | |
| KeyState | on = KeyState.Press | 
| Key state when to invoke.  More... | |
| KeyCode | key = KeyCode.None | 
| Input key to check state.  More... | |
| UnityEvent | onKey = new UnityEvent() | 
| Listener event to invoke.  More... | |
Invoke event by single keyboard input operation.
| void Invoke | ( | ) | 
Invoke the listener event.
| KeyState on = KeyState.Press | 
Key state when to invoke.
| KeyCode key = KeyCode.None | 
Input key to check state.
| UnityEvent onKey = new UnityEvent() | 
Listener event to invoke.