Invoke event by single keyboard input operation. More...
Inherits MonoBehaviour.
Public Member Functions | |
| void | Invoke () |
| Invoke the listener event. More... | |
Public Attributes | |
| KeyState | on = KeyState.Press |
| Key state when to invoke. More... | |
| KeyCode | key = KeyCode.None |
| Input key to check state. More... | |
| UnityEvent | onKey = new UnityEvent() |
| Listener event to invoke. More... | |
Invoke event by single keyboard input operation.
| void Invoke | ( | ) |
Invoke the listener event.
| KeyState on = KeyState.Press |
Key state when to invoke.
| KeyCode key = KeyCode.None |
Input key to check state.
| UnityEvent onKey = new UnityEvent() |
Listener event to invoke.