Invoke event by delay and repeat time. More...
Inherits MonoBehaviour.
Public Member Functions | |
| void | Invoke () | 
| Invoke the listener event.  More... | |
Public Attributes | |
| float | delay | 
| Delay seconds to invoke after enabled.  More... | |
| int | repeat = 1 | 
| Repeat count to invoke, 0 means unlimited.  More... | |
| float | interval = 1f | 
| Interval between repeat invoke.  More... | |
| UnityEvent | onTime = new UnityEvent() | 
| Listener event to invoke.  More... | |
Invoke event by delay and repeat time.
| void Invoke | ( | ) | 
Invoke the listener event.
| float delay | 
Delay seconds to invoke after enabled.
| int repeat = 1 | 
Repeat count to invoke, 0 means unlimited.
| float interval = 1f | 
Interval between repeat invoke.
| UnityEvent onTime = new UnityEvent() | 
Listener event to invoke.