Invoke event by delay and repeat time. More...
Inherits MonoBehaviour.
Public Member Functions | |
void | Invoke () |
Invoke the listener event. More... | |
Public Attributes | |
float | delay |
Delay seconds to invoke after enabled. More... | |
int | repeat = 1 |
Repeat count to invoke, 0 means unlimited. More... | |
float | interval = 1f |
Interval between repeat invoke. More... | |
UnityEvent | onTime = new UnityEvent() |
Listener event to invoke. More... | |
Invoke event by delay and repeat time.
void Invoke | ( | ) |
Invoke the listener event.
float delay |
Delay seconds to invoke after enabled.
int repeat = 1 |
Repeat count to invoke, 0 means unlimited.
float interval = 1f |
Interval between repeat invoke.
UnityEvent onTime = new UnityEvent() |
Listener event to invoke.