Invoke event by delay and repeat time. More...
Inherits MonoBehaviour.
Public Member Functions | |
| void | Invoke () |
| Invoke the listener event. More... | |
Public Attributes | |
| float | delay |
| Delay seconds to invoke after enabled. More... | |
| int | repeat = 1 |
| Repeat count to invoke, 0 means unlimited. More... | |
| float | interval = 1f |
| Interval between repeat invoke. More... | |
| UnityEvent | onTime = new UnityEvent() |
| Listener event to invoke. More... | |
Invoke event by delay and repeat time.
| void Invoke | ( | ) |
Invoke the listener event.
| float delay |
Delay seconds to invoke after enabled.
| int repeat = 1 |
Repeat count to invoke, 0 means unlimited.
| float interval = 1f |
Interval between repeat invoke.
| UnityEvent onTime = new UnityEvent() |
Listener event to invoke.