Custom UnityEngine.MonoBehaviour.  
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| Classes | |
| class | AppCommonAider | 
| Aid component to run the application.  More... | |
| class | BaseSingleton< T > | 
| Base class to implement the singleton pattern for UnityEngine.MonoBehaviour.  More... | |
| class | DummyBehaviour | 
| Allow to be attached to a UnityEngine.GameObjectwithout doing anything else.  More... | |
| class | EditorEventListener | 
| Wrapper to listen to editor global event to dispatch.  More... | |
| class | EventDelegator | 
| Wrap a method to be invoked by UnityEngine.Events.UnityEvent.  More... | |
| class | EventDelegatorGroup | 
| Group and reorder multiple EventDelegatorto invoke at once.  More... | |
| class | EventKeyInvoker | 
| Invoke event by single keyboard input operation.  More... | |
| class | EventManualInvoker | 
| Invoke event manually, exposed for arranging and assigning to UI events.  More... | |
| class | EventMonoInvoker | 
| Invoke event by specified UnityEngine.MonoBehaviourmessage.  More... | |
| class | EventTimeInvoker | 
| Invoke event by delay and repeat time.  More... | |
| class | FramerateCounter | 
| Calculate FPS at runtime, optional to show on GUI with color warning.  More... | |
| class | KeyClickExecutor | 
| Execute click event on an object when the specified key pressed and this center clickable.  More... | |
| class | MonoEnableInvoker | 
| Invoke event when MonoBehaviour.OnEnable()andMonoBehaviour.OnDisable().  More... | |
| class | MonoFixedUpdateInvoker | 
| Invoke event when MonoBehaviour.FixedUpdate().  More... | |
| class | MonoLateUpdateInvoker | 
| Invoke event when MonoBehaviour.LateUpdate().  More... | |
| class | MonoUpdateInvoker | 
| Invoke event when MonoBehaviour.Update().  More... | |
| class | Note | 
| Note of UnityEngine.GameObjectfor theNotebookwindow.  More... | |
| class | PooleeEventTrigger | 
| Trigger events when the object pool moves this in or out.  More... | |
| class | ProcessLauncher | 
| Start an external process window.  More... | |
| class | RaycastMaskFilter | 
| Filter raycasts by a mask UnityEngine.Texture2Dfor non-rectangle area of effect.  More... | |
| class | RaycastVisibilityFilter | 
| Filter raycasts by the alphaandproportioninside theviewport.  More... | |
| class | ResolutionSetter | 
| Set standalone player window resolution, position and style.  More... | |
| class | StackConsolePanel | 
| Stack panel to show debug logs on runtime GUI with regex pattern filter.  More... | |
| class | StackGroupPanel | 
| Stack panel to display multiple sub panels together.  More... | |
| class | StackTweakPanel | 
| Stack panel to show and edit variables of VariableTweakerattached above this.  More... | |
| class | StackWindow | 
| Stack window to display multiple stack panels in one GUI window together.  More... | |
| class | VariableTweaker | 
| Save variable values serialized by Json.NET to a specified file, or load it back.  More... | |
Custom UnityEngine.MonoBehaviour.